DBE Blogs: Winnie the Pooh VS Mini P.E.K.KA

"Even the smallest one can change the world. "

-Helen Beatrix Potter

Before We Start...

This Blog is made in aid of a friend as a gift to him for his birthday, so the Blog will probably be something short and simple.

Leaving that aside. As seen in our previous blog, we will be working with enough materials to make it close, on the mini pekka side, we will be using clash royale, clash a rama, clash of clans and various other media such as brawls stars or squadbusters. On the pooh side, we will be using adaptations such as series, movies, video games and various adaptations.

Background

Mini P.E.K.KA




The Mini P.E.K.K.A is a Rare card that is unlocked from the Training Camp (Tutorial). It spawns a fast, single-target, ground-targeting, melee, ground troop with high hitpoints and very high damage. it is known that he is P.E.K.K.A's Son,he is a great lover of pancakes, it is known that the Pekka's are great chess players and that they can communicate through a language, although they can also speak normally, but they only say one thing.


Winnie the Pooh



During the 1920s, on a birthday, young Christopher Robin received a gift from his father, A.A. Milne, a teddy bear named Eduard Bear, then, after many adventures, his father would be inspired to create Winnie the Pooh.

But where does the name Winnie come from? A bear that was educated and fed by the military was named Winnie Peg. After a long time, she was taken to a zoo in London, where Christopher saw her and became good friends with her, baptizing her. to Eduard, Like Winnie the Pooh, this being the beginning of a long story.


Experience & Skill

Winnie the Pooh

Pooh is not an expert fighter, but he should not be underestimated either, since Pooh can also fight, whether in defense of his honey or his friends, he is also a good strategist, he was able to sing a lullaby to sleep at night. Bees was also able to create a plan to stop a supposed ghost (which was piglet).

Mini P.E.K.KA

As its description says, The sand is a butterfly-free zone. There should be no distractions for the P.E.K.K.A, only destruction. A little strange, but it tells us that the Pekka's are beings made for combat and ready for destruction, they should not be underestimated due to their size, they are capable of destroying with sparkys, megaknights,golems and etc.

Equipment 

Mini P.E.K.KA

Sword
The Mini Pekka in the game has his sword, used to hit and damage troops with high health

Magic Pancake
                                           
The magic pancake grants him the transformation of Super Mini Pekka, the most powerful entity in Clash Royale and then it will be explained why.

Spatula
It is basically an alternative to the sword, he usually uses it on several occasions, either to do damage or to cook some delicious pancakes.

P.E.K.K.A Suit

Imagine being a teddy bear, getting rid of the small robot that has been bothering you for a while, only to discover that it has returned in a suit of an even bigger machine that does over 1000 damage per hit.

Spells

  • Arrows: Blot out the sky with a 3 Elixir rain of Arrows. Its moderate damage and very large radius makes clearing swarms and weak enemies a breeze, but is lackluster against higher health units like the Knight.
  • Zap: 2 Elixir, instant effect and stuns. What's not to like? The Zap is often the lifeline against swarms, with immediate low damage that can cripple or destroy small troops. Force enemies to re-target, reset attacks or use that slight extra damage to finish things off.
  • Giant Snowball: Is a push too hot to handle? A giant, 2 Elixir Snowball will make them slow down for 2 seconds and chill out. As a side note, squishier troops tend to go splat while all but the heaviest of troops get knocked back. The Giant Snowball excels as a cheap, versatile disrupter.
  • Royal Delivery: I'm sorry, did anyone order pure defensive destruction? Purchase this package for 3 Elixir and it will be delivered with a slight delay, dropping from the sky, taking out air and ground swarms alike within its radius. Once it hits the ground, a Royal Recruit pops out to finish off the rest. It is perfect for defense, however not for offense, as it can't be placed on the opponent's side! You know what they say, 3 seconds or it's free!
  • Fireball: Aaaanndd… Fireball! A fiery rock pummels the Arena and anything else in its small radius dealing significant damage to all enemy troops and buildings, air or ground, for 4 Elixir. It can even knock back some ground troops! It easily destroys low hitpoint troops and cripples medium hitpoint units.
  • Rocket: For a hefty 6 Elixir you can destroy a push, a building, or... your Elixir. The ridiculously high damage comes with a ridiculously small area of effect and a long delay, so be sure not to miss. Recommended targets include support troops, expensive buildings, and Crown Towers — bingo if you hit all three!
  • Earthquake: Rocking the ground for 3 Elixir, this spell is perfect for clearing small swarms, slowing units down, and doing even BIGGER damage to buildings! Even if there are no buildings in the opponent's deck, this spell can still deal decent damage to towers. However, it doesn't damage flying units (it is an EARTHquake, after all).
  • Goblin Barrel: 3 Goblins for 3 Elixir that can be spawned anywhere in the Arena — perfect for a surprise attack! If left ignored, it can deal heavy damage to towers for an unparalleled low cost, but these Goblins are easily countered by swarms or spells and are relatively slow to begin attacking.
  • Lightning: For 6 Elixir, Lightning strikes the three units with the highest hitpoints in a large area, either crippling or completely annihilating them. As a bonus, there's an extra half-second stun at the end! It's great when taking out support units in a huge push, but is utterly worthless against small units and swarms.
  • Freeze: Freeze! This 4 Elixir spell incapacitates and slightly damages troops and buildings for 4 seconds. It can catch players off guard, helps your troops win combat unscathed, and can often clutch a victory. Or use it as a last second defense by freezing enemy troops that is just about to reach your tower. But it can cause your opponent to create a bigger push to crush you.
  • Barbarian Barrel: An angry Barbarian in a barrel rolls a moderate distance, dealing moderate damage to troops and buildings, then breaks open and goes to town with his sword. Despite falling short of reaching the Crown Towers, for 2 Elixir this card can protect, attack, and distract all at the same time.
  • Poison: A 4 Elixir area-denial spell that maintains a powerful presence. It is capable of disrupting defenses, crippling pushes, and preventing supports being played by destroying any swarms and many glass cannons that pass through an area in a matter of seconds – but only if they stay inside it! Speaking of staying inside, in its ring of toxicity, troops walk slightly slower, aggravating the hurt put on them.
  • Clone: The Clone is an incredibly volatile spell that clones every troop within its radius. For only 3 Elixir, it doubles the damage and can overwhelm opponents as Clones still retain the abilities of their normal counterparts. Despite this, each cloned troop only has 1 hitpoint, so beware of area damage! Clone can affect Champions, but only the original will use its ability. Also, it doesn't affect buildings (except the Cannon Cart) nor skeletons summoned by the almighty Skeleton King.
  • Tornado: Get over here, enemy troops, so this Rocket can hit you all! This windy Tornado pulls any troops in its large effective radius, quickly grouping them all up in an instant (perfect for any incoming splash damage) while also slightly damaging them for only 3 Elixir! When used correctly, this spell can be invaluable. Also useful for dragging that pesky Hog Rider to activate your King Tower
  • Mirror: The Mirror is an Epic card that is unlocked from the Miner's Mine (Arena 15). It is a spell that repeats the last card used by the player for 1 extra Elixir. It will never appear as 1 of the first 4 cards dealt to the player at the start of a battle. The Level of the copied card will be one Level higher than that of the Mirror. When in a battle, the card will display the player's last placed card inside the Mirror. A Mirror card does not have a defined Elixir cost; instead, it shows a "?".
  • Rage: Pump up your troops with a 2 Elixir boost! Increases the attack speed and movement speed of all units in its large effective radius, greatly multiplying their strength and creating savage beasts that can take out towers in seconds. However, when used in the wrong place or time, it can just be a waste of Elixir.
  • The Log: Looooog

Winnie the Pooh

Honey
Who wants some honey?

Shotgun
Why would Winnie the Pooh have a gun? The 100 Acre Wood may not be as safe a place as it seems.

Balloon
Winnie the Pooh usually uses balloons on several occasions to fly in the air and reach various objectives, such as honey, although on other occasions he only prefers to use trees, but flight is an easier option for him.

Honey Day
Winnie Pooh dressed as a bee is like the perfect costume for an interesting climax, although well, it's just a wasp suit, maybe I could use it to confuse more than one

Farmer 
It seems that Pooh has taken Rabbit's advice and has begun to value the harvest more seriously.

Cowboy
I put the new Forgis on the JeepI trap until the bloody bottoms is underneath'Cause all my n***** got it out the streetsI keep a hundred racks inside my jeans

Chef
Let him cook.

Santa Pooh

Its was the night before chritsmas,and As you can see, the old silly bear was very hungry.

Abilities

Mini P.E.K.KA

Super Mini P.E.K.K.A.

"The Arena is a certified butterfly-free zone. No distractions for P.E.K.K.A, only destruction."

The Super Mini P.E.K.K.A was a temporary Legendary card, only available in certain Events. It spawned a fast, single-target, ground-targeting, melee, ground troop with high hitpoints and extremely high damage. Every 5 seconds, the Super Mini P.E.K.K.A would passively summon a pancake that healed all friendly troops within a small radius. It would also spawn a pancake every time it managed to defeat an enemy troop. A Super Mini P.E.K.K.A card costed 5 Elixir to deploy


C.O.O.K.I.E.

"C.O.O.K.I.E doesn’t just sweeten the battlefield with fierce fighting, this baked battler goes in armed with a pirouetting pretzel attack, dealing splash damage. It may leave devastation in its wake, but that’s the way the cookie crumbles."
                              
The cookie version of mini pekka, he taste good in this form.

Inorganic Physiology
The mini pekka is a metallic machine of destruction, it does not contain blood or any other human need.

Non-physical interaction and Soul Manipulation

He is able to fight and defeat the real ghost, which has been dead for a long time.

Breaking the 4th wall

Troops such as the Barbarian King and the Archer Queen are able to hear and receive directions from the narrator.

Laser Eyes

Like P.E.K.KA, he should be able to shoot lasers from his eyes that can burn things. (Yo en la feria viendo pankeis)

As Super Mini Pekka

Transmutation

When hitting an enemy, the super mini pekka will turn them into pancakes, which he can use to heal himself,although you can also invoke them from heaven.

    Size Manipulation

It can be made as big as the princess tower in this form.

Heal
Can Heal himself before he transmutates a Troop o after a heal pancake drops from the sky.

Winnie the Pooh

Inorganic Physiology

It is known that Pooh is a stuffed plush, therefore, it lacks blood and other human things.

Body Control

Can move his body parts at will as if nothing had happened

Inmersion and Plot Manipulation


Characters like Tigger or Pooh are capable of modifying the text and the plot by leaving the book and being able to manipulate it in their favor,Incidentally, characters like Tigger can be helped by the narrator if they are in serious danger.

Time Travel


Tigger took Rabbit back in time by going back in the book to show him what he was like on Easter Day

Dream Manipulation


Non-Physical interaction


Piglet can fight and Beat a Shadow who has attempted to him and his friends

Feats

Mini P.E.K.KA

Overall

  • Able to overcome several troops that surpass him in size and elixir.
  • Able to survive underwater after having survived breaking the bridge.
  • Somehow he got his own arena made entirely of pancakes.
  • In collaboration with the evolutions, they jointly defeated troops that were beating them up.
  • Saved the princess from the goblins and made 3 crowns in the process.

Strength


Speed


Durability


Winnie the Pooh 

Overall

  • Defeated a swarm of bees without the help of his friends.
  • Expert in eating honey
  • He mustered up the courage to go into a snowstorm with the risk of an avalanche to save Tigger.
  • Just as brave as piglet, who defeated several enemies such as wozzles and heffalumps
  • Together with his friends they were able to create the rabbit rock lifter


Strength


Speed


Durability


Scaling

Mini P.E.K.KA

Brawlers


Weaknesses

Mini P.E.K.KA

Pancakes Addict.

Winnie the Pooh

Honey Addict.

Before the Verdict

Brawl Stars scaling?

This argument is somewhat popular, although it is usually questionable, but here we decided to take it and also put different reasons that justify it.



Tribute
(Gonza)



                                (Gonza) 
(KakashiGaming40)
                          (gonza, azul and kakashi) 

Verdict

Stats

The difference is that Physical Strength is quite considerable, being that Pooh scales friends like Piglet who already go to a Galaxy scale (because of the heffalumps and dreams) Being that Mini PEKKA only scales to moon level by scaling other troops. that climb from the Lava Hound

There is a high disadvantage in terms of physical strength and endurance.

Going to the Speed gap, both would be Tied in that section, Due to the Speed Scallings higher than the speed of light on the part of Brawl Stars and Pooh on the other hand has feats scaling Piglet who is capable of blitzing shadows, therefore I see a solid tie here.

As for lifting strength feats, both have almost nothing here, but I see the mini pekka with a clear advantage when scaling with the Fisherman who can push like nothing heavy and huge troops like the giants.

Weapons and Skills

They both have decent combat skills and it's a little difficult to determine solid things for both of them.

While the Mini Pekka could try to kill Pooh using spells such as poison, ice or cloning and using a mirror, being able to cut him using his weapons, his greatest advantage is the super mini pekka, being able to transmute Pooh with a sword blow, turning him into a pancake. and heal with it.

On the other hand, Pooh has great abilities like being able to travel in time through the pages of the book, Manipulating the plot through the text and can receive help from the narrator, Maybe BFR some other story, Maybe he could absorb the Mini Pekka after defeating him just like Piglet would do, but most importantly he could call the narrator in case he was in danger.

Tertiary Factors

''Oh but Pooh doesn't fight, he's too peaceful.''

 Emmm... It's really true that it's not common to see him fight, YES he has done it multiple times, he was able to go armed against a possible threat in case they wanted to take him his poor honey on other occasions, in almost death situations, characters like ROO, who overcame all fear in the situation and went to save tigger, Now, I don't see Why not, Pooh would use his skills in defense if he were threatened and be able to plan a strategy. Regarding the mini Pekka, he is possibly smarter than Pooh, but when it comes to IQ battle, well... he is not very smart when it comes to acting.

He confused a horde of goblins with pancakes, he left the bench without the king ordering him to attack them all until he made the 3 crowns, he is very impulsive but you should not underestimate him either because he has knowledge in cooking and knows when to do it. use the super mini pekka (he did it against the mega knight being at a disadvantage) We can conclude a great advantage on Pooh's part in terms of AP and Skills, however, it goes against his childish way of seeing things and his disadvantage in lifting force.

While the mini Pekka has in its favor more intelligence, combat experience, lifting strength and that transmutation is a giant win, however, it is surpassed by Pooh's great AP and Hax, apart from the fact that both are equally fast.


Conclusion 

Mini P.E.K.KA

"There is no better cook than mom 🦋 ❤️🥞"

Advantages

  • More Lifting Strength
  • Smarter
  • Best combat experience
  • Their lasers could damage Pooh from a long distance
  • Transmutation is a very strong wincon

Disadvantages

  • Less strong and resistant
  • Worst Hax
  • Does not make good strategies in combat
  • It has an off button so it is a good weak point

Winnie the Pooh

Advantages
  • Strength and Endurance
  • Better Haxs
  • BIQ
  • He can ask the narrator for help in a risky situation
Disadvantages
  • Less Smart 
  • Worst experience
  • Less Lifting Strength

Mini P.E.K.KA may have had the abilities to have won at first, but Pooh's higher Stats along with his more varied Arsenal and Abilities ended up putting him on top of the fight and crowning him the winner, taking all three crowns of the match. The Winner is Winnie the Pooh.



(Gonza)

Next Time...

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